UE4 vs MySQL storing variables

I need help deciding what method would be best suited for my open world game. I have two thoughts about how to read variable data for the Monsters. Basic question is would it be a better practice to read variables from the monsters object using the built in variable system or should I create a database via MySQL? What would be the Benifind and what would be the risks of each?

So far I am leaning more and more to the MySQL database for several factors. First and foremost is the ability

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