The ‘correct’ way to design a modern game engine

(I’m new to this site, please let me know if I’ve posted to the wrong place)

I’ve been creating games for 4 years, and 3D games for 2 years. I’ve only used Unreal Engine 4 and Unity for a few weeks. So the job of deciding on a design and patterns for my engine was kind of up to me, and my experience. I’ve came up with a – in my opinion – very good and expandable design, but I need your help to improve it and make it better, because of course, I can’t know every little detail.

The

Published by CelleSports

CelleSports is a Game development, News outlet, and Social Cell community. Build your cells or teams for any game and start communicating efficiently. Join us in building the number one eSport and gaming community in the World. Join Cell eSports

Leave a comment