I have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I’m trying use Quadratic bezier curves but the problem is I don’t know how to calculate the middle control point.
Here’s a screenshot of what I got so far (yellow line is convex hull, curves are the bezier):
Gotta Studio’s Tower of Fantasy is one of the most popular mobile games around right now. However, a horde of Tower of Fantasy cheaters are already running rampant in the online game.
Why are there so many Tower of Fantasy cheaters?
As it turns out, hacking in Tower of Fantasy is incredibly easy. Unlike most modern MMOs these days, Hotta Studio’s Genshin clone is able to be easily modded with Cheat Engine. This means that anyone playing on PC can essentially do whatever they want.
As stated on Reddit, Tower of Fantasy cheaters are always breaking apart the MMORPG. Whilst level caps prohibit ordinary players from getting too strong, hackers are able to blast far beyond the cap.
Furthermore, ToF hackers are able to massively boost their suppressor levels as well. At the time of writing, the max suppressor level for actual players is 3.5. For cheats, it’s all the way at 7.5; that’s more than double!
Why is this an issue?
Currently, all of Tower of Fantasy’s leaderboards are populated with cheaters. Not only that, but there’s no way for proper players to actually make their way to the top as cheaters have impossible scores.
Additionally, Tower of Fantasy does have PvP gameplay as well. This means that real players are going up against cheaters with no way of winning as they cannot get as strong as their opponent.
At the time of writing, players are already tired of encountering Tower of Fantasy cheaters. Many are already claiming that the game will die due to the hackers, others simply don’t want to play until it’s finished. What’s certain is that hacking is a widespread issue.
Have you been playing Tower of Fantasy? Are you encountering cheaters ruining the game for everyone? Tell us your experiences in the comments below.
THQ Nordic rounded out its showcase on August 12 by ever so slightly teasing a new South Park game in the works.
The tease consisted of the South Park Digital Studios logo and a sound byte of fan-favorite character Randy Marsh during a particularly… high-pressure moment, before saying “It’s coming.” Let’s just say that it’s a safe bet this new game will have a sufficient amount of toilet humor for returning South Park fans.
The announcement comes long after THQ initially lost the publishing rights to South Park: The Stick of Truth in a sale to Ubisoft back when it filed for bankruptcy in 2013. The publisher subsequently went under before the trademark for its name was bought by Nordic Games, and the brand was seemingly revived. In a way, this new South Park game is a real full-circle moment.
Little else is known about the game at the time, including its title, release date, what studio will be working on it, or even what genre of game it’ll be, considering the most-recent South Park games have been RPGs. After acquiring the publishing rights to South Park: The Stick of Truth, which was developed by Microsoft-owned Obsidian Entertainment, Ubisoft released the game in 2014 and followed it up with its own internally developed sequel, South Park: The Fractured But Whole, in 2017. Since then, there has been little in the way of news about South Park games, despite their popularity.
Elsewhere in its showcase, THQ Nordic also unveiled a reboot of the survival horror series Alone in the Dark and the brand-new Wreckreation, an open-world racing game that dares to combine Burnout Paradise and Trackmania into one package.
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Hi ! We are looking for an ue4 dev who would handle 3D models integration into the engine.
We are a little team with 1 2d artist, 2 3d modelers and animator, 1 musician and 1 unreal dev. We are making a game based on a warcraft3 custom map called « kodo tag ». There is still a community for this game and we work with the actual owner of the map to make it a stand alone.