Map location/activites in a rpg?


I make a party-based fantasy rpg. Sort of a fuse between battle brothers and darkest dungeon. The player controls a group of adventures, you move on a map. On the map I got so far:

  • Towns. You can resupply, get quests, items, heal, recruit, etc
  • Dungeons. Main part of the game. Rooms, corridors, traps, fights, treasure.
  • Gathering “nodes” (mining, hunting, herbalism). Are spent once “used”.
  • Ambushes (not map locations but happens randomly when travell

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