Linking Project to PhysX and other modules

Hello, I have been working on creating a C++ game engine in Visual Studio for a little over a year now and have decided to start from scratch with all that I have learned and make a new, cleaner version of my code.

One of the issues I faced was my file sizes being too large, I am hoping this time around to properly separate my modules so that I do not waste so much space. while I know how to do this in some cases, I am trying to figure out how to properly link PhysX to my program. <br

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