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Josh Tolentino’s personal picks for Game of the Year 2017

Josh Tolentino's personal picks for Game of the Year 2017 screenshot

This is probably the second time in two years that I can say that it’s been a pretty good year for games and anime, if not necessarily a great year for everything else.

That might be true in the broader sense, but despite this more general similarity, the ends of 2016 and 2017 still feel like caps to altogether different years. Last year was full of anticipation and a bit of dread, particularly as long-in-the-making legends like Final Fantasy XV and The Last Guardian, my personal pick of the year, showed up for real to confound or delight the expectations of people who’d been waiting the better part of a generation for them to come out.

This year, though, felt more like a louder, more confident, almost manic expression. Rather than looking forward to one thing or another, we were bombarded from angles both anticipated and unanticipated, as surprise hits and preordained blockbusters landed one after another, with barely any time between them.

I’ll admit, I barely even had enough time to form a decent impression of lots of this year’s best games and shows, much less finish or truly appreciate them. Let these silly personal highlights serve as a tip to the iceberg of good content that made up my 2017, and hope 2018 goes as well, ideally in a video game sense as well as a real-life sense.

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