I’m a hobbyist modeler, mainly focusing on building game environments (I plan on making my own platform game).
I started modeling on SGI machines using Alias/PowerAnimator and Softimage 3D.
I don’t know why but I love modeling with NURBS curves and surfaces. I find them very convenient for very quickly making “curvy” landscapes and other organic surfaces.
I tried modeling/sculpting with polygons but I find it very hard (if not impossible) to achieve the same loo