Capcom Reports Record Profits In 2021 Thanks To Games Like Resident Evil, Monster Hunter

Capcom has recorded yet another profitable business streak, as the company reported a 35.9% increase in revenue in its consolidated financial report for its third quarter that ended on December 31, 2021. This makes the entirety of 2021 the ninth consecutive year of operating income growth for Capcom, as well as its fifth year in which it achieved record-setting profits.

New titles such as Resident Evil Village and Monster Hunter Stories 2: Wings of Ruin saw massive sales after launch, with digital sales playing a large role in Capcom’s growth for 2021. Other legacy titles such as Resident Evil 7 continued to sell well, and with another million sales in 2021, the older survival-horror game reached a 10 million sales milestone back in October 2021.

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Now Playing: 25 Years Of Resident Evil

Game software sales were up by 30.3% year-on-year and exceeded 25.8 million units sold over the nine months that Capcom reported on while operating income for the company rose by 43.9% during its third quarter.

An interesting note from the financial report is that Capcom noticed that success at award shows resulted in further growth of its user base for the titles that were met with critical acclaim. The company’s mobile division also generated healthy profits, while its arcade operations have also slowly begun to recover after being hit hard by the coronavirus pandemic over the last two years. Looking to the future, Capcom has two big known projects in development.

Street Fighter’s 35th anniversary began this year, with Capcom kicking off the celebrations by telling fans to look forward to the “future development” of the series. In 2020, Capcom also announced the development of Pragmata as part of a strategy to focus on new and existing IPs.

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Level designer vs 2d/3d designer vs Game designer vs animation and character

To work in a game company or any application development company in Europe,

If I determine which of these areas as my career plan, I will be more likely to find a job?

I HAVE ALREADY STARTED LEARNING PYTHON, BUT I AM FEARED BECAUSE MY MATHEMATICS IS DISGUSTED, FLATLY, SO I WILL GO TO ONE OF THESE AREAS.

Animation and character modeling (blender, 3dsmax)

Level Designer

2d,3d model designer

game designer

Falls Is an Innovative Tile-Sliding Puzzler with Stylish 3D Visuals and Item-Crafting, Out Now on Mobile

Right now, everybody in the world is obsessed with an online puzzler called Wordle. Why? Because it’s a simple yet ingenious twist on an established gaming formula. 

On that basis, Falls deserves to be the next global craze. This serene, accessible, stunningly pretty puzzle game from developer Ennface takes a recognizable puzzling format – sliding tiles – and spins it into one of the most addictive and original games of the year. 

In case you’ve been living deep underground or on another planet for your entire life, here’s how a sliding puzzler works. You start with a grid of tiles that can slide vertically and horizontally until they come together to create a picture. 

Sounds simple, right? Well there’s a catch. The grid you’re working with only has one empty space, so you need to shuffle the tiles around in elaborate, methodical sequences in order to successfully rearrange them. 

Falls takes this basic idea and fuses it with a number of others. For a start, there’s a splash of Where’s My Water?, Disney’s classic mobile puzzler, in that the aim of the game is to create a channel for water to flow down. 

There’s a touch of Monument Valley, too, in the simple, stylish 3D visuals. Rather than being static grids, each stage in Falls is a pastel-hued floating island that you can spin with your finger to examine every surface. 

Then there’s all the other stuff Ennface has added to augment the core sliding puzzler gameplay. 

In each stage, for instance, you’ll find tiles with seedlings on them. Create a channel towards these and you can grow plants for extra points, even when doing so doesn’t necessarily help you complete the stage. 

Outside the stages, meanwhile, there’s a crafting system that allows you to create items and store them in your toolbox. Later on, you can use these items to help you solve particularly tricky puzzles. 

And there are plenty of them. Altogether Falls boats 250 stages across five distinctive worlds, each of which has its own unique mechanics. That’s a lot of puzzle-solving.

To get started, download Falls for free on Google Play or the App Store

The post Falls Is an Innovative Tile-Sliding Puzzler with Stylish 3D Visuals and Item-Crafting, Out Now on Mobile appeared first on Droid Gamers.