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Never accept “we’ll do the PR for your game with a value of $50,000” in your publishing contract.

Over at MobileDevMemo, Eric Seufert has written an extremely useful post on working with a publisher for your free-to-play game. In particular, he highlights that a publisher should be able to commit serious cash AND serious expertise to driving user acquisition for your game. If…

Local notifications make a resurgence and 43% of users accept them

I often put local notifications low on my list of “features which must be included in an Minimum Viable Product”. They are easy to retrofit and don’t prove out the core of your game, so they don’t belong in an MVP. One data point I…

The Walking Dead: Our World augmented reality game hits app stores

  AMC strikes again with a new twist to augmented reality (AR). AMC will be launching “Walking Dead: Our World” some time in the near future, and I can not wait to give it a try. Part Pokemon Go part hack & slash, this new…

Strategy RPG Sonny is now free to download on Android

The critically acclaimed Steam title Sonny has been made free to download on Google Play. Better still, it has no wait timers or in-app purchases. A apocalyptic turn-based strategy RPG, you play as the titular Sonny. His head is scrambled and he can’t remember anything of…