The Walking Dead Our World – Pokémon Go with zombies

If you’re a fan of The Walking Dead then you’re in luck – as an AR take on the popular zombie apocalypse TV show called The Walking Dead Our World is coming to Android very soon. A follow-up to The Walking Dead: No Man’s Land, it’s a location-based AR game. So basically Pokémon Go, but instead of catching …

~10,000 players qualified for Clash Royale’s Crown Championship Phase 2

The Fall Season of the highly anticipated Clash Royale Crown Championship Fall Season is now under way. To qualify for the tournament’s second round (Bracket Play), players had to reach 20 wins during the Crown Championship Challenge.  Today, the Clash Royale team shared with us exactly how many people reached that milestone: 9,989 players.  A full …

Never accept “we’ll do the PR for your game with a value of $50,000” in your publishing contract.

Over at MobileDevMemo, Eric Seufert has written an extremely useful post on working with a publisher for your free-to-play game. In particular, he highlights that a publisher should be able to commit serious cash AND serious expertise to driving user acquisition for your game. If all they are doing is appointing an external agency to …

Local notifications make a resurgence and 43% of users accept them

I often put local notifications low on my list of “features which must be included in an Minimum Viable Product”. They are easy to retrofit and don’t prove out the core of your game, so they don’t belong in an MVP. One data point I have is that for one company I’ve worked with, fewer …